Showing posts with label fps. Show all posts
Showing posts with label fps. Show all posts

5/01/2012

Painkiller Pandemonium Review

Painkiller Pandemonium
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When the original painkiller came out in 2005, it was a great shooter which focused on bringing back the arcade fun of games like Doom and Quake. Even six years later, the game holds up in the fun department despite it clearly showing its age graphically. The weapons still follow the concept of "stupid, but awesome" and killing hordes of dumb enemies doesn't get old. The expansion pack, Battle out of Hell, is a great addition to the original and adds a good few hours to the original game. Not to mention, though the original didn't really need it, an increase in difficulty. The stories in both these releases are forgettable, but the games don't focus on them too heavily and only use them as an excuse to shoot demons. If you want a blast from the past, you got it.
That, however, was just Painkiller: Black Edition.
The fan-mod turned official sequel, Painkiller: Overdose, is a decent follow-up to the original. The level design is a bit hit-or-miss when compared to the original. None of the original weapons return; however, many of the new weapons are reskinned versions, but they do play differently. For example, Overdose's shotgun can not fire immediately after freezing an enemy unlike the original and Overdose's equivalent to the stake gun, which fires nuclear waste, has a secondary fire similar to a flamethrower unlike the grenade launcher of the original. The story of Overdose is actually a step down from the original as it is not only a bit dumber with plot points such as the main character being a half-demon, half-angel, but presented in a worse fashion as it is done entirely in monologues that can last up to five minutes. Thankfully, there are only three cut scenes in the game. Which brings to the next complaint, Overdose is significantly shorter than the original with two less episodes than the original. It should also be mentioned the music lacks the same strength of the original and the one-liners can get old. Overall, Overdose isn't the best sequel, but it'll past the time and it's actually pretty impressive for something that was originally just a fan-mod.
Painkiller: Resurrection, which is also a fan-mod turned official sequel, is significantly less impressive. While the story is a little bit of a step-up in concept, it's implementation is not any better than the original with robotic voice acting and a weak main character. However, the comic style cutscenes are a lot better than Overdose's monologues. That was about all Resurrection did that was anything resembling a good game. It was so buggy that I needed to patch it out of the box to stop it from crashing on the loading screen for the first level. While Overdose's loading could take a while at about a minute at a half, Resurrection's loading screen can go on for six to seven minutes which is even worse when one accounts for the constant reloadings due to crashing. All of the weapons from the original painkiller returned in Resurrection without any alteration which is actually disappointing as it makes this sequel have trouble standing out. Level design can be a bit confusing at times as it lacks clear direction and certain obstacles might as well be puzzles with how hard they are to navigate around. It should also be noted the name of the first level was not spelled correctly which is just sloppy. All in all, Resurrection is the black sheep of the painkiller series as it does nothing to stand-out except for being the buggiest.
For the price, you get a good game and its expansion, a decent game and a bad game. This doesn't seem like a bad deal, but one could buy Painkiller: Black Edition and Painkiller: Overdose separately and only spend half as much as this purchase and, at the same time, avoid wasting hard drive space on Resurrection. As a warning for shooter fans, this is a title for people who are looking for a new Doom or Quake and might not appeal to the shooter fan that enjoys the call of duty or battlefield franchises.

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4/29/2012

Global Agenda Review

Global Agenda
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Global Agenda is great for several reasons. First off I would like to say that I've personally never seen a team thats so devoted to making great content for it's MMO after post production. All the updates and patches have always added something new and exciting. The patch 1.3 aka Sandstorm is going to be off the chain and is to be realeased in a couple days (note that its 04/22/2010 when I made this review). MOST OF THE FEATURES ARE FREE TO PLAY FOREVER EXCEPT FOR ONE THING. (It's impossible for me to cover everything in one review and actually have people read it, so I suggest going to [...] and checking out everything you can.)
There are roughly four types of combat:
PvE: A player joins a que (or with an already created group) and plays with a team totaling four players. The object is to blast your way through mutliple enemys, robotic and cybernetic, to face the final boss. The difficulty of the missions after easy and medium is much more potent and tactics and team communication are REQUIRED for succes. (the game comes with VOIP, but you can type statements too)
PvP: Comes in three different flavors
Agency vs Agency: Player made agencys vie for control of a territory and requires team resource management, diplomacy with other players and various other strategies. (THE ONLY THING YOU HAVE TO PAY FOR WITH A SUBSCRIPTION)
Mercenary: If your don't pay for the subscription then no prob, you can still experience most of the content you get in AvA. When you join this, you are basicaly setting yourself up as a mercenary, and you fight other players in roughly six game play modes which boil down to;Bombing the other guys base, controling an area, defending zones, and escorting resources. All require teamwork to succeed, and this is really were you get paid (in game).
Virtual Arena: If you just feel like testing that weapon you unlocked, or practicing your pvp skills with no consequence,then this is were you go. I must say that you should be wary the first time you are transported in, as noobs will be quickly dispatched lol.
The new 3.1 patch will also include several new gameplay modes plus new weps, armor, and tonnes of other things. But the biggest thing it will offer is a new open world to explore.

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4/27/2012

Half Life 1 (Jewel Case) Review

Half Life 1 (Jewel Case)
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Half Life is a great game, completely revolutionized the shooter-on-rails style game. I generally don't like those types of games, because the game play is limited... it's just repetition really... then the enemies get stronger.
So, personally, i get bored with these games if the terrain and environments don't change much, or if there isn't alot of strategizing needed. Shoot-outs are boring to me, because eventually you know you'll get good enough to beat it, it's not really mentally taxing.
Beyond that, it's great. the monsters are great, the story is compelling, the levels are well constructed, the pace is super fast and intense and heart-pounding. I opften had to put it down because it was just too intense, i needed a break.
Way better than HL2 despite the graphical differences.
get it.

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4/25/2012

System Shock 2 Review

System Shock 2
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The game had me dropping my mouse, backing away from the monitor and out the door. The focus here is on how Environmental Audio can go a long way to scare the be-jesus out of you. And it does it well.
Otherwise, an intelligent RPG woven together with a first-person shooter, but with a very clever, puzzle-solving touch.
Basically, you awaken from cryo-sleep on a derelict spacecraft that was sent on a mission to deep space. You awaken to find things have gone horribly, horribly wrong as some form of alien life has taken over. It's all up to you to solve the mystery.

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4/22/2012

Alpha Prime Review

Alpha Prime
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This is a completely on-rails shooter. No choice about which way to go; if you can open a door, that's the way you need to go and no worries about there being a better route some other way.
Difficulty is very uneven; some areas are totally easy while others are insanely difficult, even on the easiest setting. Enemies see you and know exactly where you are the second you pop up your little head. Finally I gave up and used cheat codes to plow through to the end.
Graphics are good overall, but can't carry a game by themselves.

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4/20/2012

Deus Ex Review

Deus Ex
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Most of the time when you think of a first-person shooter, you picture fast-paced slaughter and mayhem like in the legendary Quake and Unreal line. Deus Ex, however, adds an unprecedented level of intelligence to a genre previously devoid of any thought other than "if it moves, kill it".
Deus Ex follows Agent JC Denton on his first assignment for UNATCO - an anti-terrorist group with wide-reaching jurisdiction. JC is a special nanotech-augmented cyborg with a wide range of superhuman abilities. You are able to customize your character throughout the game in an RPG-esque style. Want to go in with guns blazing? Increase training in heavy arms and pistols. Want to take out the bad guys from a distance? Focus on Rifle training. Want to hack into the security system and have it eliminate the bad guys for you? Train heavily on electronics and computers. Want to be able to heal yourself instantly? Train up on Medicine. Depending on how you train your character, the gameplay changes significantly. This not only adds tremendous amounts of depth, but also increases the replay value. As if that wasn't enough, the storyline is very intricate and boasts some superb twists. You will end up not knowing who to trust as the game goes on. The plotline culminates in three possible endings, depending on whose side you choose.
Highest possible recommendation.

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It's the new millennium. Civilization is near collapse. The world economy is in chaos. The middle class no longer exists. Deadly viruses have ravaged the earth's population. Terrorism runs rampant. From this maelstrom of violence and suffering an ancient conspiracy bent on world domination emerges from the shadows of legend. The conspirators' greatest strength? No one believes they exist. No one but you.
In Deus Ex, immerse yourself in an intricate web of betrayal and intrigue as you attempt to uncover power struggles, hidden agendas, and the dark conspiracy behind it all. Travel the globe building a network of allies and create an alternate identity to aid you in your search for the truth. There is no one path to success. It is achieved through various means; employ stealth, strategy, or force--the choice is yours. But remember, trust no one. Even those who you keep as allies may be more than they seem. Question everything.
This game incorporates role-playing, action, adventure, and first-person shooter genres into a chaotic blend of real-world conspiracies, cliffhangers, and plot twists. Explore a richly simulated world of unparalleled interactivity, engineered to react logically to your every action. The Game of the Year Edition now includes DX Multiplayer, DeathMatch, and Team DeathMatch, plus five new multiplayer maps and a built-in search engine for multiplayer servers. The bonus soundtrack CD contains 30 tracks remixed for higher audio quality. With the included software development kit, you can create standalone Deus Ex missions, build 3-D maps from scratch, or modify existing Deus Ex maps; you can also create new conversationsbetween game characters with ConEdit. The package includes a Deus Ex Windows desktop theme.

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4/17/2012

Thief II: The Metal Age Review

Thief II: The Metal Age
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After trying the first mission in Thief 2:The Metal age I was dazzled. The developers at Ion Storm have truly lived up to the promise of a better sequel for we slobbering Thief fans. The original Thief was thought not to do well because of its twist on the first-person shooter. But when it hit the shelves it sold like hot cakes. To those of you run-and-gun fans this might not be the game for you. Thief 2 consists heavily on keeping out of sight and sticking to the shadows. You are not a war hero that can take some few thousand bullet wounds, you are no more than a common thief trying to hold your own. The game has changed a significantly since the original game. The characters in Thief 2 are much smoother and less blocky looking. The physics have also had a dramatic change with new fog effects and etc. The AI's intelligence has been increased as well. This game is fun to play and if you buy it, it will take some time to complete. It can be dificult at times so I suggest buying a strategy guide. I can't tell you how much fun it is when a nobleman offends you, and then you loot him for all he's worth. This is definetly one to get.

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Thief II: The Metal Age offers all the exciting elements of the original game and expand upon gameplay that emphasizes stealth and problem solving over brainless killing. Follow an involving storyline complete with intriguing subplots while evading and engaging with some of the most sophisticated enemy AI's ever seen in a first-person game. On the streets and rooftops of a darkened city where magic and technology uneasily coexist and the forces of a corrupt sheriff loom it takes someone with a soft touch and even softer step to stay ahead of the law. For a master thief like Garrett the choices are clear - profit....or perish;. Slip through the shadows steal to survive and put an end to the corruption that plagues the city. ~ Enhanced game engine creates a more sophisticated stealth experience. ~ Amazing new tools to improve your skills as a master thief. ~ Improved AI simulates believable enemies to steal and hide from. ~ Amazing realistic environmental effects like rain snow and moving clouds. ~ All new content to support chapter 2 of the Thief back story. System Reqirments:Windows 95/98 266MHz Pentium II 48MB RAM 4X CD-ROM; 250MB free hard drive space DirectX 7.0 compliant 3D accelerated video card DirectX 7.0 compliant sound card Keyboard Mouse

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4/11/2012

Half-Life 2 Review

Half-Life 2
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I stopped keeping time after 2am so I can't be sure what hour it is, nor can I tell you when I ran out of the cannister of Malt Balls and Peanut M&M's I brought as supplementation. What I can tell you however (in the humble opinion of a dedicated PC gamer for 15 years), is that Half Life 2 is the the most mind blowing game I've ever played.
I was at E3 with my pyscho gaming buddy cleaning the Pizza flavored drool off his chin when we got a preview of HL2. Like most, I counted the days, cursed Valve and Sierra for delay after delay, put all my faith and hope into Doom 3, was underwhelmed, went back to playing Desert Combat...basically went insane with anticipation.
In the brief moments before firing up HL2 for the first time, I was hopeful, but expecting to be dissapointed.
And I was.
Really, no multi-player! I'm one of those that have an absolute allergy to single-player games. Small beads of angry sweat began to form on my back...
But I soldiered on, and in:
10 minutes I was impressed,
at 30 minutes I was completely immersed,
at 1 hour chills were running up and down my spine, and occasional girlish yelps of horror began emanating from my pitch dark office...
...by the third hour I came to the conclusion that HL2 was/is the most impressive game software I've ever had the privilege of living in. Some highlights:
1. The engine is truly revolutionary. Doom 3 has a darn good engine, HL2 in my opinion is vastly better. Indoor AND outdoor environments are near photo-realistic (I have a 3.2GHZ w/ 1GB RAM), the physics are jaw-dropping AND deeply integrated into the play of the game, texture and lighting, faces, water, you name it, this engine is now The Standard.
2. Vehicles. Well, not only do they have them, they're really fun to operate (or be chased by as the case may be).
3. The Gravity Gun. This weapon comes later in the game, and in my humble opinion, is easily the most fun weapon I've ever used. Picking up and throwing items, using it to activate latent elements of the environment (often as weapons) is unbelievably fun. Which brings me to:
4. Humor. This game has some really funny moments. I almost busted a gut when I ran out of heavy/sharp things to fire at zombified creatures that were teaming up on me in close quarters. I desperately pulled over a large can of paint, fired, and splattered huge gobs of white paint all over their (now more upset) faces. I died, but I died laughing. And finally:
5. Immersion. The screams were obvious signs of immersion, but beyond that, I noticed myself making facial expressions of anger, empathy, anticipation...all throughout the game I found myself genuinely caring. That's a first for me.
I really could go on and on, but I can't, literally, I fear that dawn isn't far from my window and I'd like to pretend that I myself won't be a zombie tomorrow.
Enjoy,
Christian Hunter
Santa Barbara, California

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Half-Life 2 delivers a new level of realistic action and excitement. Players return to the world of Gordon Freeman, as he returns to the Black Mesa research facility. The aliens are pouring into our world, and Freeman becomes part of a resistance group to stop them. New weapons, new enemies and new characters are waiting -- along with major enhancements in animation, artificial intelligence and graphics.

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4/10/2012

Unreal Tournament 2004 Review

Unreal Tournament 2004
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UT 2003 was a pretty good game, I played the demo for hours and hours, did the same with the full game and the same with Unreal Championship for Xbox. So when I got the UT 2004 demo for PC, I was pretty excited. But nothing could have prepared me for what I was about to experience. I immediately felt at home with the game, considering many of the weapons were the same, and much of the gameplay. But there was sooooo much more. So I played the demo everyday from the time it was released up to the time I received the full game. Believe it or not, playing that one stage in Onslaught for an entire month never got boring, that is just how great the game is. The full game however, is simply AMAZING!! The graphics are absolutely jaw-dropping, especially with the highest settings enabled (you need a powerful system to run this though). I don't think I've even seen graphics this great on any of the nexgen consoles. Also the stages are massive (mainly the Assault and Onsalught stages), its amazing to think of how much detail and creation when into the design of the stages. The sound in my opinion is also great. You can hear every little minute detail, and much of the music is good and suits the stage. The control is perfect, with the default settings being totally comfortable, allowing for maximum gameplay. Ahh yess, the gameplay. You thought Quake was good, you thought Halo was good, well they're pretty crappy compared to this game. The vehicles, the weapons, the bots, the entire style of the game, is simply outstanding. There is not enough to say about the vehicles. They put Halo's vehicles to shame. There is a perfect gun for every moment, each completely different from the other. The single player is exceptional for a multiplayer type game, and obviously the multiplayer aspect is fantastic, with up to 32 player online deathmatch, and no lag (with a proper connection). There are 10 modes of play, and about 100 levels. Then there's still the Unreal Editor which will allow you to create your own. There is also way too much that I cannot list here that you would just have to play and find out for yourself. I would actually go as far as to say this game is PERFECT. There is actually NOTHING wrong with it and EVERYTHING good. If you can overlook the extremely minor 'problem' of the 5.5 gig install, you'd be absolutely happy with your purchase. And at $40 retail, you cannot find a better videogame experience, period.

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Unreal Tournament 2004 - Reload, rev up and ride out. The new Tournament is faster, higher and meaner. Land and air based vehicles take combat to a new level; while an arsenal of new weaponry, daunting arenas and battlefields and the challenge of the Assault and Onslaught modes make the gladiator blood sport of the future a brand new experience. Buckle up; it's gonna be a wild ride!New UnrealTV broadcast system allows hundreds to watch you duke it out!Demo recording allows you to save a recording of your gameplay to share with other 2004 users!

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4/09/2012

SIN Episodes: Emergence DVD Review

SIN Episodes: Emergence DVD
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When John Blade wakes up from a deep sleep, the last thing he expects to see looming over him is his archenemy, Elexis Sinclaire, also known as "Mother Nature". Elexis is the power-mad CEO of SinTek, a genetic research corporation that makes Microsoft look like a dimestore. In the past she has plotted to accelerate human evolution at a faster pace than God allows and her mutations got a little out of hand and started killing people. It looks like she's back to her old tricks again and this time she's enlisted a drug lord named Viktor Radek in an as yet secret plan. And what strange substance has Elexis injected into Blade? It's up to John and his newest partner-in-training, the sexy but inexperienced Jessica Boone to stop this evil duo and save not only Freeport City, but the human race!
Straight-up, Sin is a first person shooter, and a pretty average one at that. That doesn't mean it wasn't fun, but besides the improved graphics, how far is this removed from the first Doom game? The graphics are pretty good but not really that stunning, especially when it comes to outdoor scenes. Where Sin really shines is in combat. That's when the adrenaline begins to pump, even though there's not a lot variety of weapon choice. The keyboard controls were not really ideal, as I found Blade getting stuck on deskchairs, or sliding off ledges when he was supposed to jump forward. The game pulls a fast one by offering you a quick save whenever you want, but if you die, you simply go to the last checkpoint regardless of what point you saved your game, so I felt the "Quick Save" was a lie. Something I enjoyed about the game was the sense of danger and exploration. I think this is good start to a nine episode series, IF they can solve the save mirage, and offer more support for a joystick. Also, add more weapons. The only other complaint I have is the laborious process of installing the game. The setup and verification of your game disk is done by "Steam", some shadow organization that watches over your every move when you play Sin, a software which is not very simple to uninstall.

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4/05/2012

Half Life 2 Review

Half Life 2
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Honestly, this updated Platinum edition offers everything you could ever dream of in a first person "shooter" game.
In the edition, you'll get Half-Life, Opposing Force, Team Fortress, Counter-Strike, and Blue Shift. All games are more than worthy of being called classics in their own time. And more specifically, Half-Life, OpFor, and Blue Shift allow you to play individually.
Now, what truly pushes this over the top is the ability to get ONLINE and fight with other human opponents! The online community is thriving. Counter-Strike, Half-Life, Team Fortress, and Opposing Force all allow online play or no sign-up/monthly fees. It's all FREE. There are nearly 1000 Half-Life servers and nearly 30,000 Counter-Strike servers world-wide!!!
As a lover of DOOM, Descent, and Duke Nukem 3D, I thought I had played all the best first-person shooter games (as of 1998). Then I played Half-Life! Since Half-Life 2 has not yet been released this still remains the BEST online Multiplayer First Person Shooter on the market today.
With an NVidia GForce2 and a 1GHz PIII, I am getting between 60-99 FPS (frames per second). The graphics are excellent and the play is smooth.
One warning though with this game: ONCE YOU PLAY IT ONLINE, YOU WILL NEVER EVER HAVE ENOUGH TIME IN YOUR LIFE TO PLAY THIS GAME. It is truly awesome and the Half-Life community is a welcoming one...as well as challenging. The Mod community is thriving as well...there are truly a multitude of Mods.
Simply put: BUY THIS GAME!!! GET CONNECTED!!! THEN PLAY UNTIL YOUR EYEBALLS ROLL BACK IN YOUR HEAD OR YOUR FINGERS FALL OFF.
You will never be sorry for buying this product. I have been playing this game online, every month for nearly 3 years...I have tried other games, but none compared to this one.

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4/03/2012

Singularity Review

Singularity
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I had a lot of fun with this game. Many people compared it with Bioshock. While the color pallet and some of the graphics look similar in style, for me the game felt completely different in atmosphere. It's very difficult nowadays to find a first person shooter that's totally original because they are so well established. So Singularity does seem to borrow elements from past shooters, but it does have it's own feel and style as well.
The ambient sounds were creepy and had me constantly looking over my shoulder. Monsters were interesting and the phasing back and forth between the present and the past added some tense moments. There's nothing like walking into a room full of soldiers frozen in the 50's then finding them phasing into the present and opening fire on you to test your skill.
I also like the fact that there was minimal cussing in this game. I'm not a big fan of games that over use foul language. For me a lot of cursing adds nothing to a game.
I do not like the current trend of the auto save versus being able to save when you want in PC games, so that was a big negative for me. It seems that everyone is going that route now though. Another negative for me was that the game was too short, another recent trend. Just when I was really getting into it, I was done. I guess it does say something positive for a game when you are disappointed that it's over. It does have some interesting multiplayer to extend your play time though. Those two cons kept this from being a 5 star game for me.
Overall I had a great time with this game and was glad I bought it.

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Story In the dark, Cold War winter of 1949-50 Stalin, the brutal leader of theSoviet Union, had two super weapons: long range missiles and the atomicbomb. But even if his teams of forced labor managed to build a missile powerfulenough to carry an atomic payload, Stalin still faced encirclement by theUnited States and the Strategic Air Command. He knew that he needed anotheradvantage over the United States, one that would ensure Soviet securityand superiority. Then came the chance discovery on the remote island ofKatorga-12 off the wild Kamchatka peninsula, of a previously unknown material,Element 99 (E99). E99 became the new source of Stalin's hope: a new energysource of unparalleled power. Unfortunately, the new element also yieldeda new kind of contamination risk. But these were acceptable risks to Stalin- anything for the advancement of the Soviet people. Even so, on September21, 1950, driven to complete the project, and in violation of the safetyprotocols, a Russian scientist, Viktor Barisov, personally triggered a devicepowered by E99 that caused a catastrophic event that affected the entireisland. What happened next is unclear. However, there are reports that Stalin'sfinal dying order was a handwritten scrawl to quarantine Katorga-12. Andso the knowledge of the island remained buried...until 2010, when intelligencereports in the west confirm activity on a remote atoll in the Russian Federation'sshadow. The world has no memory of Katorga-12. No concept of what may beon the island off the southeast coast of Russia. It is deemed that the worldcan't afford another Chernobyl - or worse. America's answer is to scramblea stealth flyby of the area. They need recon - and they need it now. Gameplay and Weapons Action in Singularity is a mix of combat mission gameplay and puzzle-solving.Combat is against both modern and 50s era Russian forces, as well enemiesmutated through exposure to E99. In this players have their choice ofconventional weapons including: pistols, shotguns, machine guns, sniperrifles, rocket launchers, etc., as well as as few Sci-fi weapons veryspecific to the game. These include the TMD (Time Manipulation Device)and the E99 pistol. The TMD is a gauntlet, which players acquire earlyin the game that can be integrated with conventional weapons. Its mainfunction though relates it its ability to alter time within a small specificarea. The major examples of this are: Reversion - The ability to alter encounters by rewinding the history of an item or entity to the time of your choosing. This can be used to repair broken items, render enemies harmlessly embryonic, etc. Aging - The ability to alter encounters by fast-forwarding thehistory of objects or entities, rendering the former rusted and worn andthe latter decrepit with age or simply dust. Stasis - The ability to freeze time and thus dangerous situations in order to gain an advantage. Impulse - The ability to propel objects frozen in time in a targeteddirection. Chronolite - Functionality that allows the player to look back to a time associated with a place, person or object.
Players can also utilize the TMD in conjunction with the E99 pistol, a gun thatshoots bullets infused with Element 99, to hit targets unreachable due todistance and otherwise indestructible cover. In addition, to the TMD's combatuses, it is also indispensable as a tool for solving the spatial-orientedand other types of puzzles that players will face on the island of Katorga-12. Multiplayer Singularity contains multiplayer gameplay options, that just as in its single player campaign, integrate conventional combat tactics and weapons with the time manipulation elements. Key Features
An engrossing storyline blending Cold War history and science fiction elements.
An arsenal of first-person weapons, including conventional firearms and upgradeable, time altering gadgets.
Mission progressing puzzle-solving gameplay.
Advanced graphics built on the Unreal 3 game engine.
Multiplayer gameplay options.


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3/23/2012

S.T.A.L.K.E.R. Call of Pripyat Review

S.T.A.L.K.E.R. Call of Pripyat
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S.T.A.L.K.E.R. Call of Pripyat is one of those games that you either get into it, or you don't but don't ever hate.
The STALKER series does have a plot and the plot is well grounded, however STALKER is really about exploration and "living" in the zone rather than speed running through the game.
And the developers made it very easy to get drawn into the world of STALKER, everything from the wind blowing in your face to gun shots far out in the wilderness all creates this world that YOU ARE ALONE and only you can keep yourself alive, eating regularly and scavenging for ammo, weapons, food and medical supplies after witnessing a dynmaic faction war going down in the distance.
The great thing about STALKER is that you are not the only one living there, other NPCS create groups, form friendships and make camp during the night, only to be ambushed by bandits before DAWN, this actually happens, it is not scripted, it's all dynamic!However, there's only so much the devs can do to pull you into the world of STALKER, and it shows, the graphics are looking quite dated on average, though there are times the scenery looks almost photorealistic.Call of Pripyat makes a GREAT expansion to the first STALKER game.
NOTE: YOU NEED THE FIRST IN ORDER TO PLAY CALL OF PRIPYAT

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3/16/2012

Portal Review

Portal
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The game is a blast to play, if you are into physics-based puzzles. I'm not going to describe it, because it's well-described elsewhere (Wikipedia, for instance). So the question comes down to, "Is it worth buying?" And the answer is a qualified yes.
The game is short. Yes, really short. Compared to the typical puzzle game ("Myst", etc.), you blast through this in half the time (or less). But what is cut out is all the "envirnoment exploration". It has just as many puzzles as the typical puzzle game, but none of that walking around and looking at the scenery stuff. No bits where you have to go to island A to get the key that opens a lock in island B, which gives you the answer to a puzzle back on island A again, etc.
But it's not sudoku, either. GLaDOS is hilarious and menacing at the same time. Even with no other visible characters to interact with, the plot is a surprisingly important part of the experience. You start to get emotionally attached to the idea that you are a lab rat trying to get out of the maze before you get euthanized.
So, yes, it's worth the money. It's short, but intense. In the same way that an hour-long movie might be better than that same movie stretched out to three hours, I'm not sure the game would have worked if it was much longer than it is. In fact, I bought the whole "Orange Box" just to try this game, and I'm happy with the purchase. (That doesn't mean I'm not also going to play Half-Life, eventually.)
If I want to just kill hours on the computer, I can play solitaire. What I wanted was what I got -- an exciting and challenging set of puzzles with a surprisingly compelling plot as a bonus.

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Portal is a new single player game from Valve, creators of Half-Life 2 and Counter-Strike.Set in the mysterious Aperture Science Laboratories, Portal has earned over 15 Game of the Year Awards and offers gamers hours of unique gameplay.The game is designed to change the way players approach, manipulate and surmise the possibilities in a given environment; similar to how Half-Life 2's Gravity Gun innovated new ways to leverage an object in any given situation.Players must solve physical puzzles and challenges by opening portals to maneuvering objects, and themselves, through space.

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3/03/2012

James Bond 007: Blood Stone Review

James Bond 007: Blood Stone
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After just finishing the game I decided to write this review with the game still fresh in my mind. I decided to buy this game after constant temptings that came from the utter confusion of IGN's and other reviews that didn't seem to add up, which I will comment on later in the review.
First off, like many people said on Amazon...If you a 007 fan you'll love this game more than others, and Daniel Craig's presentation through the game will please fans of both the newer takes as well as those who were fond of Brosnan. There is no doubt about it that the game retains a more "classy" feel than maybe what you remember in some of the post-1990 movies, and this holds true since the game uses several rendering effects that bare tribute to the "film-quality" of pre-1990 takes.
Second, the game is almost perfectly fluid with the new CQC, vaulting(also featured in the new Goldeneye), and the Focus Aims that are practically "one-hit-kills" you earn from CQC takedowns. The game emphasizes stealth but not requires it unlike games like MGS where being spotted is almost insta-death. There is also a variety of weapons that range from silenced pistols to boom-bang grenade launchers, with the only frustration being the not-so-obvious-and-tedious "boss battles". That and you'll need a good gaming rig if you are aiming for the PC version(lag is scarce but its definitely there).
Third: The graphics are AMAZING, the art team did well in what seems to be "Mo-scanned" versions of the likes of Daniel Craig, Judi Dench, and others that the game has a very movie-like feel to it even in-game. I think it's a great competitor to the likes of Ghost Recon: Future Soldier, FFXIII, and Soul Caliber IV in terms of how much detail is being produced. As theatre buffs would call it, as long as you're not "doing bad" the game does seem(at least to me) to produce a "Suspension of Disbelief" at times and you just think it's your typical James Bond flick, but in video game form.
Fourth: While the game does end in a cliffhanger and the MP is not as "powerful" as Goldeneye...I'd say it's better if not as good when it comes to this due to it's amazing Single Player that Goldeneye seemed to lack at times.
In My Opinion?
9.0 out of 10

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3/02/2012

Killing Floor Review

Killing Floor
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There are two reasons some people have rated this game low.
1)It is compared to Left4Dead, which is unfair to both games
2)People are forgetting it's a budget game ($20.).
Now budget does not mean bad, it only means limited.
Lets look at its limits first:
-It only has six maps
-The animations are a bit rough
-Minimal supported story or characters
-The monster graphics are very good, but still not what you might see on a non budget game.
-The voice acting is so bad as to be laughable, and the repetition of some phrases will make you scream if the zombies don't.
-Only one end boss and although challenging, its pretty silly.
But all that matters is the game play and the game play on this game is fantastic! The game play is slower than L4D, but also more aggressive. The mood is different as you are not only supposed to survive but to exterminate every monster on every single level. It turns your initial "the hunted" into dominance as you go from overwhelming numbers of monsters, to hunting down the very last one.
Positives:
-Gun modeling, presentation and physics is outstanding. You have 12 weapons to choose from and they look and act like you would expect.
-Iron Sights ! In this game you actually look down the sights to fire, and this makes it thrilling. There are no crosshairs (which takes some getting used to), but you will feel much more engaged without having crosshairs float around unnaturally on the screen.
-The maps are OPEN, very open, and you can go anywhere to setup and prepare for the battles in the way you want.
-Team play is critical, but dynamic. The open nature of the maps makes team play different each and every game as you form up based on the perks of your team members and the nature of the monster swarm. And this kind of evolving team play is a blast!
-The community is into the game, but relaxed enough to support pickup games. Drop into a server at anytime and play with a squad, and after the boss battle move onto the next server. Sure there are hardcore clans, but you will be welcome on any open server.
-Perks: This is a fancy way to say leveling. There are multiple classes to choose from and each has five levels to work up to, giving you a higher set of skills.
-Level design: Outstanding as the default levels look and feel graphically like burned out and abandoned locations.
-Death animations: Although the monster movement is stiff, they sure die in spectacular ways. I NEVER tire of ironsight headshots, and the violent ways the monsters buy it.
-Mod Support: There are already several dozen user designed award winning levels, so the initial six level limit is negated the moment you login to the internet.
-ZEDtime slow motion
So this game may lack the polish you are used to with your $40-$60 dollar games, but it certainly doesn't lack at all in game play and team oriented monster killing thrills !


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2/27/2012

Half-Life 1 Anthology Review

Half-Life 1 Anthology
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Half Life was an amazing game wtih great AI, a story that had you glued to your PC and good graphics. That was 1998. Today it's still a classic that any true gamer should play. But this package "Half Life 1 Anthology" is not the way to get it. This package contains:
Half-Life
Half Life: Blue Shift
Half Life: Opposing Force
Team Fortress Classic
It does not contain Counter-Strike. For a better value, I would get "Half Life Platinum Collection Second Edition". it contains:
Half Life
Half Life: Blue Shift
Half Life: Opposing Force
Half Life: Counter-Strike
Team Fortress Classic
Although only Counter-Strike seems like the only difference, having a real Half Life CD-Key is a big plus. Mods work, you get more extras and generally a better experience/ deal than a crippled package.
To Parents: This is a violent game. It fully deserves a M rating with lots of blood, dismemberment, realistic combat and gore. But there is absolutely nothing past that.


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This is the must-have collection for those who haven't yet experienced the thrill of Half-Life. Discover the danger and thrills of the entire Half-Life universe with this full suite of games, expansions, mods and more. A variety of real-world, experimental, and alien-world weapons32 player Internet/LAN supportWorldcraft 2.0 beta level editor included

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