Showing posts with label action rpg. Show all posts
Showing posts with label action rpg. Show all posts

2/09/2012

Darkspore Review

Darkspore
Average Reviews:

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Alot of people are comparing this to Diablo II, but I don't really think thats fair. While Diablo 2 has 7 different playable characters there were many, many possible builds you could create. This game boasts 100 different playable heros, but there are really just 25 different heroes with a measly base attack, 2 abilities, a third 'genesis' ability that alternates depending on which of the 4 different color variations of a hero you are using, and a passive ability.
I included Torchlight in the title of my post because thats what the levels feel like. There are about 5 or 6 different stages with slight variations that you fight in. It really feels like a multiplayer Torchlight. They try to add a story, but its horribly explained in game and you're not really playing through it. A computer pops up every once in a while and gives you a history of stuff that happened, but it doesn't personally engage you.
Speaking of the multiplayer, if you're not the ideal level for a stage, you can go back to previous stages and play them again in hopes of getting better gear. Unfortunately, you will need to plan on doing that alone. In an effort to make it more "fun" to play with your friends, your hero will be nerfed to a point where you are substantially weaker than your friend, despite having far superior gear. Basically, only play with friends or never play with friends, because once you shoot ahead of them you will be at a huge disadvantage. The matchmaking system is pretty bad too, you may or may not get the level you want to play, and once the matchmaking system finds one person the game pretty much always starts after that. You can't tell it to always find four people or try to search a little longer.
Often times in Darkspore you will run across mini-bosses that are impossible to beat. They may spawn with an ability that limits the damage they can take and they regenerate. They can have up to 4 of these random abilities, and just these two alone can be nasty. You can't always flee from these enemies, as far as I can tell they will chase you indefinitely, and the portals the transport you through the area won't allow you to enter them with enemies nearby.
Darkspore was very fun playing through the first 24 levels (1-1 to 6-4), sadly after that, it starts getting very hard and oftentimes impossible to advance. A little bit of play-testing on the developers' parts before they released this game would have discovered the major problems the game has now. In my opinion, re-releasing a Diablo 2 with slightly better graphics than what it has now would blow this game away, and I would not advise my friends to buy this game. For 50 bucks, buy a real MMO. This game is only worth 20 in my opinion.

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12/31/2011

Castlevania: Lords of Shadow Review

Castlevania: Lords of Shadow
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Check out my video review to see what you get in the limited edition with your own two eyes!

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Castlevania: Lords of Shadow is a single player Action-Adventure game developed as a reimagining of the classic Castlevania mythology. An entirely modern action console game, Lords of Shadow combines fast-paced weapons and magic based combat against otherworldly enemies, with platforming and puzzle-solving gameplay, to create a fresh gameplay experience that will thrill both fans of the original game series and gamers more rooted in modern action games. In addition to the game disc, this special Limited Edition contains a variety of extras. See a list of the complete contents below.


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12/25/2011

Darkspore Review

Darkspore
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Played both the Steam Beta of this game and the open Beta offered by EA and before they even released all the nuances of the game I fell in love. A great dungeon crawler game, with the added caveat that there is a squadding system that allows the play of up to 3 "heroes" on a single level. It starts out easy but as you approach level 3-4 and pass it get ready for some serious strategy play, item customization and co-op play should you wish to have some company. PVP system is pretty nice, only played a couple of games and got trounced, but wasn't in the pvp mindset just wanted to see what it offered. Has solid potential and hardcore gamers could find quite a nice niche in its gameplay style to forge the perfect squad and dominate kiddies all day. Like most dungeon crawlers it can be repetitive at times, but with the co-op play and the ability to make unique squads and unlock new "heroes" it can help wash off some of that tedium. If you were a fan of D2 or Torchlight I highly recommend this it may just become your new favorite hack-and-slash!

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Darkspore is a Sci-fi Action-RPG game from Maxis that uses the development houses award-winning Creature Editing technology from Spore to bring a whole new franchise to life. With this unique customization functionality players are able to create genetically altered heroes which are in turn used against a mutant horde that has terrorized the galaxy for 1,000 years in an RPG like none before it. Additional features include hundreds of enemy types, multiplayer support including co-op, exceptional replay value


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11/18/2011

Magicka Review

Magicka
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This game is worth $9.99. It's sort of like Diablo/Nox/Torchlight, but with a combinatorial magic system.
I just spent the past five hours playing this game through single-player with my friend and we could not stop laughing at how ridiculous this game is (while having tons of fun!). It does not take itself seriously at all. A hilarious storyline with multiple references to movies, games, and pop culture that grows more and more absurd as the game progresses.
There's no leveling in the single player mode and no real inventory system. You do get different wands/staffs and swords in the game. They have their own properties that help supplement the magic system mentioned below. If you're playing co-op and you die, you drop all of your equipment. Your friends can revive you with a spell, but they probably won't until they take your nice shiny equipment!
The magic system is beautifully done. You're given eight selectable elements (fire, water, cold, arcane, earth, lightning, shield, life) that can combine with each other, unless they're opposite of each other -- they cancel each other out. You're able to combine up to six of any element to create a spell (some element combos create new elements!) and they all have various forms. You get a different form from casting it on yourself, your sword, on an area, or just aiming it for a ranged attack. This leads to a lot of different combinations and possibilities with the magic system.
It also leads to a lot of WHOOPS I JUST KILLED MYSELF BY SUMMONING A FIREY METEOR BUT I JUST WANTED TO HEAL MYSELF moments. This is awesome when it is your friend who does this. It is also awesome to freeze your friend and kill him because he just picked up that wicked staff that deflects ranged attacks. There will be a lot of random hilarious moments because of the wacky magic system.
I did experience some bugs in playing this game. I received a few crash to desktops when I started the game, but none while playing through the single-player mode. We also experienced some weird parts like being able to skip several sections of a level because we accidentally blew each other up onto other areas. I'm not sure if that was intended by the developers. It looks like the developers are patching every day currently, but I haven't touched online multiplayer yet so I'm assuming that's where most of the bugs exist.

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