Showing posts with label playstation 3. Show all posts
Showing posts with label playstation 3. Show all posts

1/23/2012

All Pro Football 2K8 Review

All Pro Football 2K8
Average Reviews:

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...or watching Barry Sanders singlehandedly shred a defense for a 40-yard TD run. I've been glued to this game since I brought it home...
THE GOOD: the graphics and sound are amazing. Much better than the Madden line of games. The game is supposed to be rendered in 1080p, but comes on in 720p for some reason on my TV. I went into the PS3's display settings and turned off 720p, and that fixed the issue. Players retain dirt and scuffs on their uniforms, and celebrations after TD's and sacks are excellent. The game really gets the feel for each individual player. Gone are the ratings based on 0-100 scales. When you choose a player, it tells you exactly what this player does well. You have total control of every single player on the field in pre-snap: hot routes, blocking schemes, formation switches and audibles all before you hike the ball; zone coverage, blitzing, shifting, drop off and pinching on defense...all of this can be tailored for each player one at a time, meaning, for instance, you can blitz your weak side LB ("Will") by hitting 3 buttons. You really have to learn the button layout, though.
The gameplay is fluid and fast, but not too fast. The QB can slide in the pocket, duck under and avoid sacks with the ease of the Left control stick. RB's and WR's have a slew of moves. What's different here? Used to be, players moved on a horizontal axis, making them look and act almost like horses on a merry-go-round, with a pole running up through them. Now, player movement is very fluid, very smooth, and players you would expect to just seem to "glide"...OJ Simpson, Walter Payton, Barry Sanders, etc. After years of playing both the Madden games and the 2K games, I'd have to say that this version looks the most realistic--the tackles, the moves, the blocking, players knocked off balance, the ball movement...your QB will even throw a wobbler into the ground (or worse--into the air and up for grabs) when he is hit as he throws.
Also, it's great to be able to build your own team of NFL Legends. Right now, I have 4 teams which I've built, including designing their home and away uniforms, and I compete with each of them. You'll be pleasantly surprised by many of the names included in the game--too many to name here. The CPU teams are made up of legends as well, though, so be prepared to get your butt kicked the first time you play.
Essentially, you pick 11 players from the "legend" database. This field of players is broken down into 3 tiers: Gold, Silver and Bronze. You get to choose 2 gold players, 3 silver players and 6 bronze. The game fills the rest of your roster with random players; suspiciously with familiar names (my back up QB's name is "Archuleta"). True, you don't get to pick anyone beyond the 11 legends, but the random players are pretty darn good, and you do get to choose how the roster is filled: your extra WR's can be balanced, possession or deep threats; your extra RB's can be finesse or power runners; your D-linemen can be run stoppers are pass rushers, etc. I've heard complaints be early reviewers about the uniforms, but as long as no one's in pink, who cares what they are wearing? The uniforms are OK, and you create your own when you make a team from the helmet to the shoes. Also, the stadiums are absolutely over-the-top. One has a huge shark coming through the top of the scoreboard...it's awesome.
THE BAD: there are negatives to this title. You can only play with your created teams. I would love to play with the team called "LEGENDS" as it has 11 gold tier players on it, but it is a CPU only team. The choices for gameplay are very, very thin. You can play a quick game with one of your created teams against a CPU team, or start a season, where you basically play a round-robin against the other CPU teams, then go to a playoff series. If you do win the league championship at the end, it's over. This was a real downer for me. This is also why I created 4 teams, because I really wanted to play with Ditka, Night Train Lane, Eugene Robinson, Reggie White, John Elway, Ronnie Lott, etc. etc. etc., but you can only have 11 legends on your team at a time.
It seems the developers spent way more time on the offense. As fluid as it is, the defensive backfield is still a tad shaky in it's player movement (a la NCAA Football 06 or 07), especially strafing, and potential INT's seem to bounce right off DB's chests and facemasks. Watching a sack unfold is gorgeous, though, and linemen can swim, club, spin and bullrush to gain an advantage over their blocker, which makes rushing the QB the most fun aspect of playing defense.
Kicking is a nightmare. 2K uses the right stick, much like the EA games do, but there's no kick meter. You pull the stick back to start the whole process, and right before the kicker actually makes contact with the ball, you thrust the stick forward. You won't know if you did it right until you see the flight of the ball. A text indicator comes on screen to let you know how well your timing and aiming was, but it's an after thought--if your kick was bad, you'll know as it sails out of bounds.
Online play can't really be reviewed here, as there aren't many players out there yet. I'm sure by next week, it will be jamming. There are quite a few options out there, though, like Tournament play, online seasons, custom play and quick play, and all are separated by difficulty level. I saw one profile player already had a record of 12-1 as of last night (the day the game hit the shelves) but there were only 44 others players online at the time, so wait for later reviews to discuss online play.
ALL IN ALL, I love this game, and it has exceeded my expectations in so many ways, but it falls short in a couple of small but key aspects: the anonymous "extra" players (who have no visible ratings), the thin gameplay options, the frustrating circus that is "kicking," and the dropped INT's. But nowhere else can you find this vast field of NFL Hall of Famers. I can only compare it to last year's games, so it may be unfair, but I will say that this game blows Madden 07 away in nearly every aspect of actual gameplay, but not in it's menu items.

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1/08/2012

Castlevania: Lords of Shadow Review

Castlevania: Lords of Shadow
Average Reviews:

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Let me start by saying that I am only about 2 and a half hours into the game which is far from beating it. However, I feel compelled to write something as this game just was released today. I want to let others know what they can expect in case they are on the fence about buying the game.
I have uploaded a video of the packaging and it's contents (Limited Edition). I have to say that over all the presentation is a lot nicer than I was expecting. The one thing I sort of didn't like was that the art book is attached into the packaging. It made it harder to flip through and enjoy.
Getting into the game I was curious as what to expect. I read a lot of pre-release reviews comparing this game to God of Way. But was hoping for more than just another hack and slash and so far this game has delivered BIG. I have played through all 3 god of war games and can say I never honestly used the block button one time. In this game I found myself using it quite a bit. Also i think this game takes a bit more defensive strategy than just going toe-to-toe and mashing one button over and over.
There are so many incredible things about this game that stand out. I will be careful to not give anything away as I want you to enjoy all the wonderful surprises just like I have. But, the way the game intertwines cut scenes right in the middle of battle adds a whole new level of depth to the game-play. It was like battle with a real quick cut to cut-scene, than battle ,cut-scene,battle,battle,cut-scene, battle all with what seemed like no load time. Added a very high level of energy to the battles without taking the gamer out of the experience. It should be said that you have no control over the camera at any time. But, I think they did a great job with always keeping the camera at an angle that seems so natural that not once did I find myself frustrated by not having control. The levels are set up where you are encouraged to explore and in just the first few levels their are multiple paths you can go down. In the first 5 levels I not completed more than %60 of any one level and I pride myself on being an explorer. This will add to the value of the game for me as now I want to go back and replay the levels to find everything missed. Also, there are items you can see but can't reach until you have upgraded later in the game and have to come back.
Some other subtle things I thought were worth mentioning was the 3rd person perspective. the weather elements interact with the screen so you feel like you are with the character. The rain in particular is cool as the drops run down the screen after hitting. Also , when your character is stopped the screen has a swaying, bobbling effect like you are carrying a camera on your shoulder following the character. So, far every single environment I have been in has added a deep layer of atmospheric effect, whether it is rain, mist, or windy snow. It always keeps you from seeing everything 100% crystal clear but really adds another cool layer of realism. speaking of realism I thought it was worth noting that when you interact with a tree the branches move as well as when you are walking through tall grass...Don't think your efforts went unnoticed Konami! I have to say I am an artist who has drawn in one form or another my whole life. I really appreciate art and the effort that goes into creating it. I cannot count how many times in the first 2 hours I said WOW! out loud. The scenery is so well done I found myself almost enjoying the times between battles more than the battles themselves just so I could soak in the environments and scenery they created. Truly beautiful work on the environments!
The voice acting is top notch! I should mention for any adults reading this that may want to buy the game for a young child. That there was one moment in the first 2 hours of play with a full frontal nude fairy (nips and all). That may be the only moment in the game I am not sure as I said before i am only about 1/12 of the way into the game. But I imagine if it's there once it will probably be there again...(ehhhhmmm ehhhmmm Dante's Inferno.)
They also have added an RPG element. You gain experiece as you battle enemies and can use that experiece to unlock new moves or special extras like artwork in a gallery. The music is amazing! The milted edition comes with the soundtrack as you can see. I can actually see myself listening to it and enjoying it.
Hope this helped answer some questions about the game. Thanks for taking time to read my review.


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Castlevania: Lords of Shadow is a single player Action-Adventure game developed as a reimagining of the classic Castlevania mythology. An entirely modern action console game, Lords of Shadow combines fast-paced weapons and magic based combat against otherworldly enemies, with platforming and puzzle-solving gameplay, to create a fresh gameplay experience that will thrill both fans of the original game series and gamers more rooted in modern action games. In addition to the game disc, this special Limited Edition contains a variety of extras. See a list of the complete contents below.


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12/31/2011

Castlevania: Lords of Shadow Review

Castlevania: Lords of Shadow
Average Reviews:

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Check out my video review to see what you get in the limited edition with your own two eyes!

Click Here to see more reviews about: Castlevania: Lords of Shadow


Castlevania: Lords of Shadow is a single player Action-Adventure game developed as a reimagining of the classic Castlevania mythology. An entirely modern action console game, Lords of Shadow combines fast-paced weapons and magic based combat against otherworldly enemies, with platforming and puzzle-solving gameplay, to create a fresh gameplay experience that will thrill both fans of the original game series and gamers more rooted in modern action games. In addition to the game disc, this special Limited Edition contains a variety of extras. See a list of the complete contents below.


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12/12/2011

Castlevania: Lords of Shadow Review

Castlevania: Lords of Shadow
Average Reviews:

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I have never played a Castlevania game before, so I was hesitant to buy this at first. However, each trailer I saw for this game looked great and when I played the demo, it kinda reminded me of God of War 2 (one my most favorite games of all time), so I had to give this one a shot. After I finished it once, here is what I thought.
PROS.
SOLID AND FLAWLESS ACTION: The combat system in this game is just perfect. Last time I enjoyed punishing enemies was in Devil May Cry games. Everything works just as you want to. Controls respond very well. Tactical use of dark and light magic adds whole new dimension to the combat. Once you master the different moves, the joy you get punishing the enemies using them, is just indescribable.
SPECTACULAR SUSPENSEFUL STORY: It has been a while since I have experienced a story in the game that makes me go wow. While the game does starts out a bit abruptly, things will make sense in the end. Don't want to spoil much.
UNANITICIPATED AFTER CREDIT ENDING: If you are familiar with character names than you may see this after the credits ending I am talking about, but I sure as hell did not see it coming. I was very surprised by it and quite frankly could not get this ending (LONG VIDEO) out of my head for days. Don't want to spoil much, but please FINISH THE GAME, trust me, after the credits will make it worth your while.
BEAUTIFUL GRAPHICS AND ANIMATION: This game will make you go through jungles, valley, barren towers, huge castles etc. etc. Frankly, they are very nicely designed and the game looks great in 720p.
GREAT VARIETY IN ENEMY: It has been a while I have seen SO MANY different types of enemies in the same game. Different types of werewolves, vampires, goblins, deads and other creatures I can't remember names of. All of these gothically designed. I am telling you artwork in this game is just magnificent.
RIDING HUGE ENEMIES GAMEPLAY: I personally loved it. Once you weaken huge enemies such as big warewolves, spiders etc, YOU CAN RIDE THEM. Use them to unleash devastating attacks, solve puzzle etc. etc. Truly remarkable.
TONS OF CHALLENGING BOSSES: Slaughtering hordes and hordes of enemies and moving forward in the game will reward you with some really compelling boss battles. Just like levels and small fry enemies, these bosses are also very aesthetically animated. To me boss battle was the third strongest aspect of the game (after story and art). As soon as I defeated a boss, I look forward to the next one. Such anticipation and mysterious story really drives you forward in this game.
ACROBATIC GAMEPLAY AND PUZZLES: If you like puzzles there are tons and tons of them in this game. If you don't like puzzles no worries. Spend your experience points and you don't have to solve them. HOW WONDERFUL IS THAT? I salute this game for providing that option. Genius! The acrobatic gameplay, which would be hanging from cliff, then jumping from cliff to cliff, is pretty good. Kind of like Prince of Persia: Sands of Time games. What I particularly found interesting was use of the chain to do acrobats. There points in the game you can jump off of cliffs, use chains to hang somewhere, use the momentum of chain to break through weak structures etc. You have to play it to get a feel for what I am saying.
UPGRADABLES AND HIDDEN ITEMS: In this game you can buy new combat moves and upgrade them by trading your experience. While most of the moves can be purchased through the first gameplay (assuming you don't trade experience for solving puzzles), to get all moves and all hidden items, you will have to play different chapters in the game over again.
TREMENDOUS REPLAYABILITY: The game itself is long enough. If you want to go for 100% of the items, it will even take longer since you will have to revisit chapters and use your upgrades. In addition it comes with 4 different difficulty levels and a minigame. This will keep you engage for a long while.
OH DID I MENTION FREE CASTLEVANIA SOT GAME WITH THIS GAME?
CONS.
MINOR ISSUES WITH PUZZLES: Honestly the only con I found in this game was I was too used to God of War 2 controls. Because of that I was stuck in puzzles such as clocktower puzzle. Fortunately I figured out the difference in controls and was able to solve the puzzle. An example: In clocktower puzzle, ever time I tried to raise a platform, it would rise halfway and then fall as my character would let go of the lever contrary to the fact that I was holding the button. THE KEY IS TO LET GO OF R2(or L2 whichever is to hold the lever) once you hold the lever. The character will hold it himself without you having to hold the button. Other than this I think some puzzles are a bit too challenging. But again every one of them is solvable and if not, YOU CAN ALWAYS SOLVE THEM BY TRADING EXPERIENCE.
CONCLUSION:
I frankly am quite impressed by this game. As listed above, Pros. easily outweighs Cons. My score for this game would be 9.5/10. God of War, Prince of Persia and Devil May Cry fans, THIS IS A MUST BUY. Only thing I recommend is play it on the hardest mode possible for those of who are veteran to God of War type of games.

Click Here to see more reviews about: Castlevania: Lords of Shadow


Castlevania: Lords of Shadow is a single player Action-Adventure game developed as a reimagining of the classic Castlevania mythology. An entirely modern action console game, Lords of Shadow combines fast-paced weapons and magic based combat against otherworldly enemies, with platforming and puzzle-solving gameplay, to create a fresh gameplay experience that will thrill both fans of the original game series and gamers more rooted in modern action games.


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Click here for more information about Castlevania: Lords of Shadow

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