Showing posts with label steampunk. Show all posts
Showing posts with label steampunk. Show all posts

2/17/2012

Arcanum: of Steamworks & Magick Obscura Review

Arcanum: of Steamworks and Magick Obscura
Average Reviews:

(More customer reviews)
Arcanum is a game that appeals to a certain audience. If you like figuring out alternate solutions to problems, you may enjoy this game. Fans of the Fallout games will find a similarly well-thought-out setting and sense of humor. Fans of complex RPGs will be delighted by the depth and length of the game.
If you thought Diablo was a great RPG, well, don't bother with Arcanum. The only thing they have in common is that you have a character that grows over time. Diablo was a linear hack-and-slash adventure with clearly defined characters and simple mechanics. Arcanum has a non-linear path and complex character options. Furthermore, if you try to bash through every situation, you will have your head handed to you, especially at the beginning of the game.
Specific likes: The setting, that of a fantasy realm going through an industrial revolution (with some Steampunk-like technology thrown in), is fantastic. The character creation options are varied and give you a great deal of control. The plot is long and involved. Some of the voice acting is quite good, and the background music is very appropriate, if a little monotonous at times. The system for using technology is a lot of fun. Characters can literally take bits and pieces of things and assemble them into everything from hand grenades to healing salves.
Specific dislikes: The combat system has a few odd points. Grenades and such somehow never harm you or your party, so you can throw them with impunity at folks standing right next to you. Critical hits and misses are ludicrously common, with sometimes drastic results, such as self-inflicted damage, dropped or damaged weapons, scarring or even crippled limbs. It reminds me of the old D&D Wandering Damage table some pundit proposed, with entries like, "Cut yourself shaving, consult limb loss table."
Graphics are pretty bland. You can't really tell your party members from people on the street -- although the clothes they wear do make a difference in appearance, at least. The graphics seem to be at about the same level as X-COM: UFO Defense in terms of utility, although they are far more detailed in Arcanum than in that game.
The interface for interacting with party members can be pretty frustrating. You can tell them what to do and what to use, but they have minds of their own, and sometimes they aren't so bright. They will quite willingly run between a gun and a target, and they pick up anything that might be lying around, including stones, old shoes, and bits of fluff. Sometimes, this is useful, but you'll find yourself scanning their inventories on a regular basis.
Overall, if you are in the target audience mentioned above, you can expect a four or even five star rating for this game. If you are not, then three would probably be more acurate for the average gamer, and those addicted to different genres that require a fast mouse and a short attention span will probably rate it as a two or less.

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Arcanum is the first game to come from the development house Troika Games, LLC, started by former Fallout team members Tim Cain, Leonard Boyarsky, and Jason Anderson. This team takes the depth of gameplay and world-building in role-playing games to entirely new levels of realism and excitement.Arcanum creates a compelling new world where magic and technology coexist in an uneasy balance. As Arcanum opens, the mechanical age has only recently arrived in this ancient land where Humans, Elves, Dwarves, Orcs and other races have learned to survive in the new sprawling industrialized cities. But this radical shift from magic to technology has created a potentially explosive situation. As the townspeople and other thinkers begin mass production of light bulbs, batteries, eyeglasses and guns, the Mages grow leery. This tightly wound setting is the starting point from which the character must set out on his quest.Classless, point-based attribute system allows for limitless creativity in guiding your character's development.Complex stat system underlies every event taking place within Arcanum

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11/23/2011

Arcanum : Of Steamworks & Magick Obscura Review

Arcanum : Of Steamworks and Magick Obscura
Average Reviews:

(More customer reviews)
I couldn't in good conscience give this game 5 stars like the other reviewers. One thing to note as I kick this review off. This game does work with Windows 7 on my computer...with only a few hitches. There is a minor graphical glitch with the cursor that is easy to ignore for the most part. What wasn't easy to ignore was right toward the end of the game when I hit level 50 (the max level in the game) The game would crash every time. I had to go back to one of my older save games and replay a portion of the game and purposely avoid gaining experience.
With that out of the way I'm gonna do this old school pro and con review here to try to avoid being too long winded.
Pros
-Story is fairly interesting involving technology being introduced into a magical world
-Interacting with the NPC's is great, one of my favorite parts of the game, the dialogue trees are great and often humorous
-Lots of sidequests that flesh out the gameworld
Cons
-"real time" combat option is useless as it happens so fast you don't have time to do anything
-Graphics are bland, even for a game 10 years old
-You have to read a strategy guide if you want to make the most out of the game, there are a lot of nuances that you WILL miss if you just play through on your own
I noted the sidequests as a pro, but you need to be careful with them as there are enough that you could go a while ignoring the main story and forget what is going on.
You can be good or evil in this game (theres even an evil alternate ending), it actually reminds me a bit of Oblivion in the variety of gameplay, often the quests are varied and fun.
Being how old this game is there are modern games that do all this same stuff with more production value (Oblivion) But if you like lively NPC's to chat with and great humorous dialogue trees this is certainly one way to go.

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6/21/2011

Q-Workshop Polyhedral 7-Die Set: Carved Steampunk Dice Set (White and Black) Review

Q-Workshop Polyhedral 7-Die Set: Carved Steampunk Dice Set (White and Black)
Average Reviews:

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Howdy again!
Let me give you a little background. I have been gaming since 1982, so needless to say I have had many sets of dice in my gaming career. And I will admit it...I DO have a problem being a little obsessive compulsive with my dice. I've been known to drop close to $100 every year at a certain RPG con in Indianapolis every year.
It has taken me some time, but I've finally realized that my favorite genre of them all is Steampunk. So when I found that Q-Workshop had some Steampunk themed dice...well they had to be mine.
The company does good work. I've never had any problem with the quality of the dice as far as the material they are made from. But some of their sets are very difficult to read (and that is being nice). The Steampunk set? I have no difficulty at all. They have to be the easiest to read out of all the company has created so far. I definately intend to purchase at least another set and some singles at the con mentioned earlier. I highly recommend they!
Happy gaming!

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