6/13/2011

Thomas And Friends Wooden Railway - Henry the Green Engine Review

Thomas And Friends Wooden Railway - Henry the Green Engine
Average Reviews:

(More customer reviews)
I noticed the numbers on all the engines so I bought this one so I could make it so my son could count the engines from 1-10. This is number 3. Only the coal cars are marked. This is a large engine. It's size makes it difficult to push around and it derails easily. My son is 16 moths old and has trouble with this engine I recommend it if for the 2+ crowd.

Click Here to see more reviews about: Thomas And Friends Wooden Railway - Henry the Green Engine

Henry is a long, fast engine with a streamlined look. Based on the Thomas the Tank Engine & Friends TV show, The Thomas Wooden Railway System sparks children's creativity while teaching problem solving, developing fine motor skills, and promoting social interaction. Exceptionally well made, each piece of the Thomas Wooden Railway System is handmade from New England Hard Maple and other renewable hardwoods and elaborately detailed.

Buy NowGet 25% OFF

Click here for more information about Thomas And Friends Wooden Railway - Henry the Green Engine

Read More...

6/12/2011

Thomas And Friends Wooden Railway - Percy The Small Engine Review

Thomas And Friends Wooden Railway - Percy The Small Engine
Average Reviews:

(More customer reviews)
This toy is great. My whole family has fun every evening playing with this train. The just can't get enough of it!
Also, it's able to withstand lots of rough playing.
This is a must!

Click Here to see more reviews about: Thomas And Friends Wooden Railway - Percy The Small Engine



Buy NowGet 18% OFF

Click here for more information about Thomas And Friends Wooden Railway - Percy The Small Engine

Read More...

6/11/2011

Age of Steam (2009 Edition) Review

Age of Steam (2009 Edition)
Average Reviews:

(More customer reviews)
The 2009 Eagle Games printing of this classic game has new artwork, detailed locomotive pieces, mounted displays, improved tiles and a full color rulebook. This is the latest officially licensed version of the original Winsome designed and developed award-winning game. Two rulebooks are provided, one in English and one in German. Two bonus expansion maps are provided with the game, a $20 value for free.


Click Here to see more reviews about: Age of Steam (2009 Edition)



Buy NowGet 34% OFF

Click here for more information about Age of Steam (2009 Edition)

Read More...

6/10/2011

Power Grid Review

Power Grid
Average Reviews:

(More customer reviews)
Short Version:
This game is great. You build cities on a map of Germany or the US, connecting adjacent cities to each other along power lines. Then, you buy power plants of various sorts (coal, oil, nuclear, wind, fusion, garbage) that power a certain number of your cities for a resource cost (coal, oil, etc.). Finally, you pay resources (which you also buy) to use your power plant (or power plants, you can have up to 3) and get paid based on how many cities you have that are receiving power. You repeat this progression (though not in the order described -read below for full details).
Basically, this game is sort of a blend of Settlers of Catan and Ticket to Ride, with some added twists. It plays with 2 to 6 players, with the game adapting somewhat with more or fewer players. I'd guess it's not for kids younger than 10, but it is hard to say. The game is somewhat complex in strategy, but pretty basic in number of rules. It plays in about 2 hours. The board looks great, the pieces are of excellent quality, and there is quite a lot of room for strategy (no die rolling, so not much depends on chance). This is my favorite Rio Grande Game and pretty close to my favorite game of all (Pirate's Cove might still be the top).
Longer Version:
Each turn, you first bid with other players for different power plants. Each plant has advantages: they cost less in their initial bid, they power more cities (from 1 to 7 cities), they cost fewer resources to power cities, they use a resource that other players aren't using, or they take no resources at all to power cities (wind power and fusion power -there is only one fusion power, the most expensive plant in the game). After every player has had a chance to initiate bidding on a power plant, you move on to the next step of the turn.
Next, you buy resources that you will use to feed your power plants. There are six resources types: uranium, garbage, coal, oil. Wind-based power plants and the one fusion-based power plant cost no resources. The cost of resources varies on a sliding scale depending how many were purchased by players in prior turns. The resources also regenerate from turn to turn.
Next, you build cities using money (called Elektro). The cities cost a set amount, and you pay both for the cost to build in a city and for the cost to build power lines to that city. There are no actual power line pieces, you just look at the connecting line on the board between cities and it tells you what it costs to connect those two cities.
Finally, you fuel your power plants with resources, which generates power for your cities. Based on how many cities are receiving power, you get Elektro. After all players have built cities, the turn now ends.
That's the overview, but there are several nuances to Powergrid that add a lot of strategy. First, the more cities you build the lower in turn order you go each round. So if you have the most cities, the other players have a chance to take actions before you. They might build cities where you wanted to build them. Or they might buy resources, which causes them to be more scarce on your chance to buy them (thus you pay more for them).
Second, you don't want to build too fast or you won't be able to outbid other players when buying new and improved power plants, which can be very expensive depending on bidding.
Third, as you build more cities, the game changes somewhat, moving from "stage 1" to "stage 2" and finally to "stage 3." In each stage, resources regenerate faster (or slower), players are able to share cities (so instead of one player controlling a city, in stage 2 two players can control one, and three players can in stage 3).
This game also changes based on the number of players. With 2, you use less of the map, whereas with 6 you use the whole board. The victory conditions also change (the number of cities you have built triggers the end of the game, with various factors affecting who actually wins).
In sum, this is a great game. Very much like Ticket to Ride in general feel, but with the added resources idea of Settlers of Catan plus the bidding aspect of games like High Society or Cleopatra. It's an excellent game, and very well made.

Click Here to see more reviews about: Power Grid



Buy NowGet 30% OFF

Click here for more information about Power Grid

Read More...

6/09/2011

Mega Bloks Lil' Steam Boat Review

Mega Bloks Lil' Steam Boat
Average Reviews:

(More customer reviews)
I had the older version of this boat. This one is much smaller, but better for little ones to play in the tub with. It's great how the blocks are stored underneath the top. An adult or older child will have to help a younger one open it to get to them. It's a good toy for in and out of the tub.

Click Here to see more reviews about: Mega Bloks Lil' Steam Boat



Buy NowGet 30% OFF

Click here for more information about Mega Bloks Lil' Steam Boat

Read More...

6/08/2011

Steam Review

Steam
Average Reviews:

(More customer reviews)
The game involves everything that Power Grid does, and then some. Planning, chance, diplomacy, economics, there is so much that can go wrong while planning the most in/efficient rails possible that no two games are likely to play the same with more than three players. This game is a great addition to any collection of family and friends games for friendly (or ruthless) games.
It can take 45 minutes or 2 hours, it all depends on how complicated you make it and whether everyone is trying to win... or there is someone just trying to ruin someone's chances.
This game is a definite 9/10

Click Here to see more reviews about: Steam

Steam places you in control of a railway company, with goods to deliver and track to be built! Opportunities abound, but your opponents can also take advantage of goods demands and the terrain to challenge you. Spend your money carefully, create a network of tracks to connect cities, and deliver goods to become the greatest railroad of them all!Designer Martin Wallace has revisited his classic design, streamlining it and creating not one, but two new versions of his masterpiece! Players new to the game can learn with rules that emphasize ease of play and a shortened play time, without losing the tension and excitement of the game. For those who are (or become) experienced with the game, a more challenging version introduces auctions and maintenance costs to challenge even the most savvy of players.This new edition's components are compatible with previous editions of Wallace's game, so that current players can use their own maps with this edition. And, this base set gives you all of the parts you need for 3 to 6 players to explore the world, starting with this set's maps of New York and Germany's Ruhr Valley. Get onboard and get ready for fun!Steam is designed by Martin Wallace, and plays 3-6 players. Game time is around 90 minutes, for players 10 years old and up.Game Contents: * Full Color, Double-Sided Map Board of Two Different Geographic Areas at the Beginning of the Railway Age o The Northeastern U.S. and Adjacent Canada Map is Best for Three to Four Players o The Lower Rhine and Ruhr Region Map is Best for Four to Five Players * Pieces for Six Players are Included * 130 Double-Sided Track Tiles (of 15 types) * 8 "New City" Tiles * 24 Wooden Player Tokens (in six colors) * 96 wooden Goods Cubes (in five colors) * 8 "New City" Tiles * 7 "Action" Tiles * 18 "City Growth" Markers * 52 Gold and Silver Money Tokens * 1 Turn Marker * 1 Cloth Goods Bag * Full Color Rules Booklet Covering Both the Basic and Standard Games

Buy NowGet 19% OFF

Click here for more information about Steam

Read More...