Showing posts with label train game. Show all posts
Showing posts with label train game. Show all posts

4/07/2012

Train Simulator Review

Train Simulator
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By Robert and Patrick Scoble
Founders of The MSN Microsoft Train Simulator Fan Site ...
We first got a chance to get up close and personal with Microsoft's Train Simulator at the NMRA (the National Model Railroad Association's National Convention and Train Show in San Jose on August 4-6, 2000) and recently we received a press beta of Microsoft's Train Simulator since we run the MSN Train Simulator Fan Site at ... This was the first time that Microsoft had publicly shown Train Simulator (they say it'll ship in "Spring 2001"). "I want a copy," six-year-old train buff Patrick Scoble says, "they need to finish it."
That about sums up both of our responses. We couldn't wait. We're not usually into games or simulators, but we +are+ train nuts. The Train Simulator has us hooked and we suspect it'll have you hooked too. We're finding as we spend time with the simulator that even folks who don't appreciate trains as much as Patrick and I really are having a great time playing with Train Simulator as well.
First off, driving trains around with a simulator might sound boring, but I guarantee you it is not. This is from the same team that brought us Microsoft Flight Simulator.
Train Simulator will include six trains and tracks based on REAL LIVE RAILROADS. The simulation includes entire tracks over the Marias pass in Montana, for instance -- the other tracks are explained on Microsoft's "Features Page."
One of the activities in the simulator lets you drive a BNSF train going through Marias Pass in Montana. (There are nine engines and six different tracks -- all modeled on real world engines and tracks). The Microsoft Train Simulator will let you drive a simulation of the same train on the same tracks. Microsoft has tried to keep everything as accurate as possible. (Obviously simulation technology isn't as good as the "real" thing, but with Train Simulator it is darn close). This means that you could play with Train Simulator for six hours (on just one of the six tracks) and not see the same scenery. Switch to a different track and you get more hours of not-seen-before fun. Not to mention that it makes a great screen saver (you can leave it running on your desktop and the computer will take you on a tour of any one of the six rail lines that the programmers have built). The Simulator also doesn't force you to drive. You can stand at the side of the track. You can fly overhead in a "helicopter" mode. You can sit inside a passenger train and enjoy the view. Or you can sit in the cab and drive with realistic controls. This is a blast! If you were working on the Whitefish line, you'd start your six-hour trip over Marias pass in a Dash-9 in the Whitefish, Montana train yard. In Whitefish's train yard, the simulator would let you move your engine around on any of the 10 tracks, pick up other engines and cars, and hopefully refuel (many of these features were not demonstrated yet). Everything is realistic. Hey, think the simulator would let my wife visit her favorite antique store which is right near the track? I don't think so, but maybe that's something that we can build on later since Microsoft will give us the ability to add on new buildings and things to Train Simulator. The tools to build new things are quite nice, and already you can trade things with other Train Simulator users. This thing feels and sounds real. Particularly if you have a good 3D video card and a speaker system with a subwoofer. Here's a rundown of some of the features.
VIEWING: You can view the train from outside at any angle. You can "fly" around the train -- at any time (you have complete control of the camera angle and can zoom closer or back off for a wider angle view).
You can sit inside the cab and "drive." All the controls are authentic and you'll have full displays -- the same ones the real trains have.
You can stick your head outside the window and see the view (and you have complete control of the view. Forward, back, tilt, all just like if you were on a real train). This alone is unbelievable technology.
If you are carrying passenger coaches you can sit in back like a passenger. There will be other passengers to watch, supposedly (the "pre-Alpha" was empty). You can just sit there and watch the scenery go by, just like a real passenger.
You can switch to a mode that represents someone standing on the track and watching the train go by. I wonder, can you take a picture of your train?
Oh, did we mention the sound? The sound is VERY good and accurate. The product manager tells us that they actually went on location and did extensive recordings of the sound of each train. The sound changes depending on your perspective, too. If you are inside the cab, it sounds like that. If you are standing by on the side of the track, it sounds just like that too (although we didn't get hit by any flying stones like we did one time when we were trackside). The track noise is realistic and will change based on sections that have concrete ties with welded rails -- trains running on older track will have the familiar clickety clack.
You can switch trains and run them on any of the six tracks (I don't know that I'd want to take the 100+MPH Acela over Marias Pass, but I'm sure I'll try it just for fun).
In helicopter mode you can view each car one-by-one. You can tilt, pan, and elevate the camera position. You can fly over the train. Around the train. Through the train (almost).
The sound is awesome -- it better be, they digitally recorded real trains on location. Blow that whistle. (it's the space bar).
This simulator has one of the best uses of 3D technology I've seen so far. It's well worth the money and if you're into trains it'll blow your mind.

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Take the controls from the engineer's cab with thousands of tons of freight behind you and exciting challenges ahead. From steam engines to diesel to electric, immerse yourself in the sights, sounds and adventures of trains.

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3/26/2012

Rail Simulator Review

Rail Simulator
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The other review on here was written by someone who isn't a big fan of simulators, so here's one from someone who is. I bought this game after seeing that Train Simulator 2 will be coming out next year, and in all honesty, I'm tired of waiting. I had been following this game months before it came out, and was surprised to see that they had already released it a few days ago. I have played it for a few days now, and here are its aspects:
Graphics: Now, the graphics of this game are much better than they are in MSTS. In all honesty, they should be; MSTS was released seven years ago when video cards weren't that powerful. Of course today, we have nice Nvidia 8800's and ATI 2900's (and so on). However, the graphics aren't as good as they could be. In fact, I hate to say it, but some of the photograps of renders in the game look better than they actually do in-game. Also, the resolution cannot be changed in the in-game menu itself; this must be done before you begin playing. But, surprisingly, this game supports HD resolutions, so maybe that's why the photos look good. I am using a monitor that only goes up to 1280x1024, so I couldn't tell you how that looks. I also do not like the fact that there are no anti-aliasing controls. I'm using an Nvidia 8800GT to power this game, and I want these games to take advantage of the hardware I own. But, in the end, the graphics are good; I have seen much worse. I do like the fact that people can be seen and that there is an engineer in the cab.
Sound: The sound in this game is again an improvement over MSTS. The natural sound effects are much more realistic (IE; the birds chirping, cars going by, etc.), but I don't understand why you can still hear these sounds clearly even when your train is going at a high speed. When was the last time you heard a bird whistling while your car was going 65? Exactly. Lol, but the locomotive sounds are nice, but I didn't like the fact that the two North American locomotive's horns were both the same; I like variety when it comes to the horns and whistles. The British horns on the diesels make me laugh; they sound like the horns those really old cars used to have (In my opinion, North American diesels have the nicest, prettiest sounding horns around)
Gameplay: The controls for this game are very similar to those of MSTS, so making a transition to this game should you buy it won't be hard. The only thing I had to get used to was the fact that the A key increased the throttle and the D key decreases it (vice-versa to the layout of MSTS; It was funny when I first played this game as I kept trying to slow down my train, only to realize I was speeding it up!) The display Menu's and HUD's are much more helpful, although it doesn't show you the speed limit of the tracks ahead (at least I don't think it does). The scenarios are nice, but I didn't think there were enough of them.
Game Options: This is the part that aggravates me: In MSTS, you could choose the locomotive you wanted for a route, and play from there. There was also a seperate place to make your own consists. In this game, you have to do all of this in a scenario editor, something I don't yet understand. I may be good with computers, but I'm not this good. I have downloaded content for it, but I haven't been able to use most of it. I'll have to learn more about this process.
Overall: I am glad I bought this game. I am enjoying it, but all the while I feel as though there could have been more potential to it. Perhaps the company will release patches for it that fiz up minor areas and add more options. They already give away official content for it for free (you just have to make an account with the site, which is also free) I will continue to play this game until MSTS 2 comes out, which will probably be one of the best Train-Sims out there. It will be using DirectX10, so it will definitely be using my hardware to is potential. Lol, by the time this game is out, Nvidia will most likely have there 9000 series out, so this card won't be one of the greatest anymore. Oh well. Overall, I give this game three stars. I hope this review has helped some of you.

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3/21/2012

Ultimate Trainz Collection Review

Ultimate Trainz Collection
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Trainz is a railway simulator that owes much to the internet. I've only had the product for a short time and it's a very rich product so the review will not cover everything in detail.
Trainz has many faces and features. I get the impression the product has evolved over time. Out of the box it has scenarios much the same as Microsoft Train Simulator. However it also has a model railway heritage and as such you can use a model railway type controller to control the train rather than learn the precise cab controls that Microsoft makes you use, dual cab control. This mode has point scoring speed limits etc. a conventional game.
It shows it's Australian heritage by including a number of Australian routes, engines and rolling stock. In one scenario you take over a train part way through it's route. The driver handing over very definitely has an Australian accent.
Besides the scenarios it also let's you use virtual model railway layouts. There are a number of layouts included with the product. This mode is known as Driver. You can select the engine and the rolling stock you want to use. You can build the layouts with the surveyor tool.
The simulator is very open and flexible and that's it's great advantage. Railway track can be selected with wooden or concrete sleepers etc. Objects can run on tracks, either visible or not. Objects can have sound files attached. Objects can be imported or exported. The product comes with a copy of Gmax to let you build and add objects. What does this mean? Well if you want to run a different engine or rolling stock than those supplied you can either build your own or download one someone else has built. Want to repaint it? The product comes with Paint Shed included. Want animals to populate your fields? Simply download them and add them to your layout, with sound of course. There are a number of houses, churches, skyscrapers etc. available, some English, some European, some North American to populate your layout.

These objects can be items such as ships, boats, trams, buses, cars etc. Theoretically if you don't like trains you can build a layout with just buses and cars. I'm hoping someone builds a layout with canals and I can run a narrow boat or two. Currently there doesn't seem to be a lot of steam locomotives but there does seem to be a number of web sites that are either single or group enthusiasts who are building some very specific and detailed models.
In many ways the Internet communities that exist remind one of the model railway societies that exist. With different people getting involved in building models. The difference is these models can be shared electronically.
Finally a comment on hardware. Trainz pushes Directx to the limit. You'll almost certainly need to download the latest video card drivers before it will run. If you have a limited computer you can adjust the display to take less cycles. Got the latest or want an excuse to buy the latest hottest machine Trainz will take full advantage. You might like to check the supported video cards though before you buy.

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2/25/2012

Trainz: Railroad Simulator 2006 Review

Trainz: Railroad Simulator 2006
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Reading some of the other reviews, I can see that we have a very mixed opinion on TRS2006.
I have owned the original Trainz, then TRS2004, and finally TRS2006.
I have never had the 'issues' that some people are complaining about. The S/N may be in one of several places, including the box or the manual.
All that aside, this is simply the most enjoyable, mesmerizing game I have ever played. I have spent most of my time in Surveyor, creating the terrain for my 'dream' layout. I don't know if I will ever be finished with it.
While the locomotive controls and physics may not be as realistic as those in MS Train Simulator, it is creating my layout that gives me the most enjoyment from Trainz. I find it very relaxing 'playing God' in creating my world.
I have to admit that there are some aspects of the game that could use improvement. For example, you cannot zoom out far enough in Surveyor to get a good picture of what you are working on. The Mini Map helps, but it is not enough.
I would also like a better paint feature. It is difficult to get realistic looking landscaping with some of the textures.
Considering that all computer games have some flaws, I still rate TRS2006 five stars because it has provided so much entertainment for a program that cost me only about $50 (for the special edition DVD)
I would advise to download and install Service Pack 1 for TRS2006. It fixes some of the bugs, mainly with the Content Manager.


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Trainz Railroad Simulator 2006 sets new standards of realism and immersion in operating a virtual railroad. Run long haul freight services, high-speed passenger runs or challenging yard operations as you service a huge variety of interactive stations and industries. You'll manage every aspect of a train line and discover the joys of riding the rails. In-game tutorial shows players how to be a real railroad engineer -Drive diesel and steam trains, assign commodities to wagons, transfer drivers between trains, issue orders to drivers, couple and decouple wagons and much more New rules for session makers, for tighter control over player interactions Support for TrackIR Pro 3 - move your head and your view responds independently of the mouse Give your trains schedules with set tasks -- realistic operations like coupling and de-coupling

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12/16/2011

TRANSPORT GIANT - GOLD EDITION (DVD-ROM) Review

TRANSPORT GIANT - GOLD EDITION (DVD-ROM)
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I'm so glad I bought this game despite all the negative reviews.
Pros:
- Excellent graphics (for this genre)
- Great gameplay (challenging, interesting and reasonably realistic)
- Huge variety of vehicles (from horses to trucks to trains to ships to airplanes to blimps and everything in between)
- Strong financial and industrial model
- Realistic yet fun
- Signals for railroads
- Visible city growth
- Competent AI
Cons:
- Eats memory as your network expands (slows down your system when you exit the game)
- Little help info (although there's a user manual on the website)
- Poor game music (if that matters)
I've previously played Transport Tycoon Deluxe, Railroad Tycoon 2 and Locomotion, and Transport Giant is far better than the rest. TTD and Locomotion have pathetic graphics which completely neutralizes any benefit of good gameplay, while RT2 is plain unrealistic in its lack of signals, deals with trains only and cities never grow beyond hutments!
This little-known gem is one of the best strategy games I've played, especially among the tycoon types. Granted, it's not perfect and there's a lot of negative publicity around it, but the least you can do is download the demo and try it for yourself.

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