12/24/2011

Dewy's Adventure Review

Dewy's Adventure
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Dewy's Adventure bombed (sales wise) in Japan, and Konami is quietly releasing it here a week early with absolutely no advertising. Reviews have just begun to trinkle in, a week after the release, and word of mouth is next to none. I went to five different stores for this game, and finally came across it after a two day search. I also got a Dewy plush toy with it, although I don't care much for it.
The main thing that surprises me about this is how surprisingly good this platformer is. It can be summed up in just a few words: Super Mario 64 + Super Monkey Ball. That's it. Of course, the controls are not as tight as either title, and as such it's a bit frustrating at certain points, but this is easily one of the year's finest platformers. At least until Super Mario Galaxy comes out.
In this game, you control Dewy, a droplet of water. He's beyond adorable, and to be quite honest, a bit beyond someone like myself -- I don't really care for the baby-ish persona of this character, although I'm sure there are many others who will (not to mention little kids). The story, while simple and absolutely standard, is augmented with rather nice illustrations and storybook sequences, reminiscent of Elebits. It would be pretty easy to already be put off by the whimsical nature this title presents, but wait until you start playing this thing.
You hold the Wiimote like a NES controller, and tilt it to move the stage in which Dewy inhabits. Press the D-Pad up to raise the temperature, down to lower the temperature. Doing so results in Dewy's multiple forms: the standard, water-like one, where he can jump the best and control easily; warmer for the mist form, in which he becomes a cloud and is able to strike down any nearby enemies with lightning; and colder for the ice form, in which he can slide across pools of now frozen water and do some awesome attacks.
The main complaint about this game thus far is how "average" it is. I honestly can not agree -- while it is basically a simple platformer game, the ability to modify your surroundings via temperature is a stroke of utter genius. In the ice world, you can lower and raise water levels, for example, and this creates obstacles within obstacles. The controls do take some use getting to, and they are never really quite as tight as they should be, but they work overall.
Besides that, the presentation is fantastic. The graphics in this game are some of Wii's best yet... absolutely beautiful at certain points. The music is just fine, and the level design is both clever and fun.
On top of all that, the game will last you a long time. There are many levels, and each level takes about 10-30 minutes to beat.. and that is not including doing the levels perfectly, as you are graded based on your performance. As you can imagine, the re-play factor is quite high.
I haven't even gotten to the solid multiplayer yet, not to mention the option to design your own multiplayer levels and send them to anyone with Nintendo's WiiConnect24 service.
I highly recommend this game for a couple reasons -- firstly, it's a great third-party effort (which Nintendo can always use) that oozes innovation and originality but also happens to be excellent. Second, although I'm not certain, you can count on this game being out of print within a year or less. There seems to be not many copies to begin with, and the fact that absolutely no one is talking about it a week after its release is a bit sad. I have a feeling this will be one of those forgotten classics, that sometime in the near future people will be profiled by some magazine as one of the best games you've never played.
So if you're a platformer junkie and love a good challenge, pick Dewy's Adventure up right away.

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